Tag
virtual reality
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“Experiences For Everybody”: 4 Ways To Unlock Immersion
The Making Sense of Immersion program unpacks the myriad challenges and opportunities on the immersion front. Read More -
Physical Or Digital? At theVOV’s Phygital Exhibitions, It’s Both
The virtual portal, which just launched its first shows on Vortic Art, is reinvigorating past exhibitions with extended reality. Read More -
Art Gate International Unveils The Future Of Art Fairs — And It’s Virtual
Presented in virtual reality, the fair offered an engaging experience, making a compelling case for VR adoption. Read More -
How Should Museums Navigate And Nail Audience Engagement?
“You can’t make someone be engaged,” says Ed Rodley, but museums can create the circumstances for active participation. Read More -
How The American Museum of Natural History Is Upgrading The Audience Experience
The institution is set to unveil Collectionscope, a suite of interactive exhibitions to engage virtual visitors. Read More -
Digital Art Finds A Purpose-Built Platform In Rhizome and Hyundai’s Partnership
World on a Wire features digital works by 11 global artists who are employing advanced tech in their practices. Read More -
Behind Unreal City, Acute Art and Dazed Media’s AR Festival
"Virtual reality is complicated," says Jacob De Geer, CEO of Acute Art, "but augmented reality can reach people anywhere.” Read More -
The V&A’s New Digital Platform Centers Access and Audience
Explore The Collections draws connections and uncovers links between some 1.2 million objects in the museum's archives. Read More -
Cai Guo-Qiang Unveils His First VR Artwork at Palace Museum
Created in partnership with HTC VIVE Arts, the work marks the 600th anniversary of Beijing’s Forbidden City with virtual pops of color and sound. Read More -
The Model Challenge: How to Capture Art in 3D for Augmented and Virtual Reality
As the art world rushes to digitize, we look at the different ways to create digital renderings of works. Read More